STATS ON THE PITCH
Two teams, one pitch Compare season values or one specific match. Shared bubble sizes, team colours and all other appearances alongside the pitch.
Single-team photos and season XI →
PeriodSeason values Specific match First teamAFC Bournemouth Arsenal Aston Villa Brentford Brighton & Hove Albion Chelsea Coventry City Crystal Palace Everton Fulham Hull City Ipswich Town Leeds United Liverpool Manchester City Manchester United Newcastle United Nottingham Forest Sunderland Tottenham Hotspur Second teamAFC Bournemouth Arsenal Aston Villa Brentford Brighton & Hove Albion Chelsea Coventry City Crystal Palace Everton Fulham Hull City Ipswich Town Leeds United Liverpool Manchester City Manchester United Newcastle United Nottingham Forest Sunderland Tottenham Hotspur StatisticBig chances — xG ≥30% Big chances missed Big chances: conversion — xG ≥30% Big chances: scored — xG ≥30% Expected goal contributions (xG + xA) Expected goals Goals Goals + assists Hit the woodwork Low chances — xG <10% Low chances: conversion — xG <10% Low chances: scored — xG <10% Medium chances — xG 10–<30% Medium chances: conversion — xG 10–<30% Medium chances: scored — xG 10–<30% Non-penalty chance quality Non-penalty expected goals Non-penalty goals Non-penalty goals minus NPxG Offsides Penalties missed Penalties won Recorded player xGoT Shot accuracy Shot conversion Shots Shots off target Shots on target Sitter-range chances — xG ≥70% Sitter-range chances: conversion — xG ≥70% Sitter-range chances: scored — xG ≥70% Touches in opposition box Assists Assists minus expected assists Big chances created Corners taken Expected assists Goal-creating actions Shot assists (key passes) Shot-creating actions xA per shot assist Action value (VAEP) Expected threat (xT) Possession value (PV) Carries Carries into the box Completed crosses Completed long passes Completed passes Cross completion Crosses attempted Dispossessed Line-breaking passes Long passes attempted Long-pass completion Pass completion Passes attempted Passes into final third Passes into the box Progressive carries Progressive passes Successful take-ons Take-on success Take-ons attempted Touches Aerial duel success Aerial duels contested Aerial duels won All duels won (basic feed) Ball recoveries Blocks Clearances Defensive actions (combined) Dribbled past Duel win rate — all duels Duels contested Duels lost Duels won Errors leading to goals Goal-line clearances Ground duel win rate Ground duels contested Ground duels won Headed clearances Interceptions Last-man tackles Own goals Penalties conceded Possession-adjusted defensive actions Provider defensive actions Tackles Tackles + interceptions Diving saves Goalkeeper goals prevented Goalkeeper punches Goalkeeper sweeper actions Goalkeeper throws Goals conceded while playing High claims Penalties saved Saves Saves inside the box xGoT faced Average sprint distance Distance covered Highest recorded top speed Non-sprint distance Non-sprint distance share Number of sprints Remaining distance (outside run + sprint) Remaining distance (outside run + sprint) share Running distance Running-band share of distance Sprinting distance Sprinting share of distance Sprints per kilometre covered Fouls committed Fouls won Appearances Minutes played Starts Substitute appearances Provider fantasy points Provider match rating ValuesRecorded value Season total Per 90 minutes LayoutBoth teams · shared pitch First team · vertical Second team · vertical Preparing graphic…
Distance covered from recorded player matches, in kilometres. Per 90 uses matching recorded minutes. Running/sprinting speed thresholds follow the provider and are not supplied; missing readings are unknown.
Player values and coverage Team Player Minutes Data Distance km
Positions, scale and missing data Season XIs use each team’s most-used formation and players in their recorded slots. Values cover all season appearances, including substitutes; these are formation slots, not tracking averages.
Both teams use one bubble scale. Green rings mark each team’s highest displayed value, including ties and other appearances. Missing readings stay unavailable. Fine lines join displaced labels to their recorded slots or locations. Open the landscape graphic full-size for 22-player detail.